Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
51827
?
32799
?
57696
?
42221
?
37598
?
20554
?
24106
?
44516
?
34116
?
9265
Total damage to objectives
18012
38790
16310
57627
4665
3180
47173
12437
6486
362
Total damage to buildings
6215
4952
3421
12545
2869
3035
0
2973
2607
102
Total damage shielded
0
0
0
0
0
0
0
0
0
4141
Total heals on teammates
0
0
0
0
0
0
0
0
0
290

Abilities usage

in numbers

Overload (Q)

294xpressed

Rune Prison (W)

88xpressed

Spell Flux (E)

426xpressed

Realm Warp (R)

3xpressed

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Ryze

Toughest Matchups

These champions counter Aatrox
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Ahri
53.9%
297 Matches
?
Veigar
53.5%
230 Matches
?
Malzahar
52.3%
195 Matches
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Yone
51.5%
202 Matches
?
Syndra
50.7%
217 Matches
?
Lux
49.2%
187 Matches
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Vladimir
48.9%
184 Matches
?
Yasuo
47.2%
269 Matches
?
Viktor
46.5%
170 Matches
?
Akali
45.8%
155 Matches

Skill path

Most popular ability leveling order
Arcane Mastery
P
Arcane Mastery
Overload
Q
Overload
3
4
5
7
9
Rune Prison
W
Rune Prison
1
14
15
17
18
Spell Flux
E
Spell Flux
2
8
10
12
13
Realm Warp
R
Realm Warp
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(7600 Matches)
?
?
57.9% WR(216 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.52% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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?
Ryze
?
Aurelion Sol
6.00KDA8.75
0.71%Kill Participation0.70%
37Vision Score30
44,516Damage Dealt57,696
21Max CS Advantage7
65CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue77,244G
Difference+8,946G
Red68,298G
?
15,715G
?
16,417G
?
16,907G
?
15,838G
?
12,367G
4,044G
2,676G
1,170G
466G
2,930G
11,671G
?
13,741G
?
18,077G
?
15,372G
?
9,437G
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